EN_Co-fundedbytheEU_RGB_BLACK Outline

Empowering the Future of Creative Visual Industries

AVENUE connects five European ecosystems to strengthen skills, training, and career opportunities in the creative visual industries. The project focuses on professional and vocational education in areas such as animation, games, virtual production, visual storytelling and extended reality, while also rethinking how teaching and learning are delivered in formal education.

AVENUE supports learners, students, educators, and industry professionals in developing practical skills in content creation, entrepreneurship, and innovation. By promoting sustainable practices and healthier working environments, the project contributes to a more resilient, inclusive, and future-ready creative industry across Europe.

NEWS & EVENTS

Jun 8 - Jun 12

Year 1 | Research Report 2026

HYBRID SKILLS, AI AND THE EDUCATION-INDUSTRY ALIGNMENT IN CREATIVE VISUAL INDUSTRIES

avenue partners

avenue ecosystem Drivers

avenue industry partners

avenue Associate partners

for Who is AVENUE ?

Students

Young Talents

Professionals

teachers

trainers

Educators

EN_Co-fundedbytheEU_RGB_BLACK Outline

AVENUE brings together five ecosystems to meet the immediate needs of professional training and educational development in the creative visual industries

AVENUE’s primary objective is to innovate teaching methods and provide immediate vocational training to empower students and professionals in content creation, entrepreneurship, and innovation. 
By facilitating mobility, networking, Open Access online training, and onsite training, AVENUE aims to upgrade the workforce’s skills and transform formal education to meet the demands of the commercial market. 

The result of AVENUE will be a deep-rooted partnership between five strong ecosystems, collaborating to elevate the European industry. More than 2000 professionals, employees, students, and young talents will benefit from relevant and immediate upgrading of competencies and skills, ensuring that the five European ecosystems remain at the forefront of innovation and competitiveness in the creative visual industry.

NEWS & EVENTS

XR Fundamentals for Media Professionals

Jun 8 - Jun 12

A 5-day course introducing the fundamentals of extended reality, developed for media and audiovisual professionals. The course will cover core VR/AR concepts, hardware ecosystems, and the basics of immersive application development. Each session combines frontal lectures with hands-on experimentation on existing XR applications, allowing participants to explore the technology without starting from scratch. No prior XR experience required.

Applications deadline: 3 June 2026, 14:00 CET
Results notified via email by 5 June 2026

Year 1 | Research Report 2026

HYBRID SKILLS, AI AND THE EDUCATION-INDUSTRY ALIGNMENT IN CREATIVE VISUAL INDUSTRIES

avenue partners

avenue ecosystem Drivers

avenue industry partners

avenue Associate partners

Who are the AVENUE users?

Students

Young Talents

Professionals

Teachers

Trainers

Educators

want to join avenue?

Become an Associated Partner at Avenue


Avenue is a growing network of creatives, educators, and innovators who believe in the power of collaboration to shape the future of learning.

As an Associated Partner, you’ll join a community of like-minded individuals working together to create meaningful, engaging educational content that inspires and empowers learners around the world.

Whether you’re a designer, writer, strategist, educator, or multidisciplinary creator, if you’re passionate about sharing knowledge and pushing creative boundaries, there’s a place for you here.

 

AVenue Prime Time LAB

Calling all writers, directors, designers, animators, and voice actors: join our pan-European Innovation Lab to develop original prime-time animated series concepts.

2 ONLINE SESSIONS

2 IN-PERSON LABS
(TEAM 1: 17-28 August,
TEAM 2: 14-25 September)

*FREE TO ATTEND*

Apply by 14 May at midnight

AVenue Research Survey

We’re exploring how well education aligns with industry needs across animation, games, XR, virtual production and visual storytelling.

If you’re a student, educator, or industry professional, your perspective is incredibly valuable.

The survey takes 10–15 minutes and completely anonymous. Your insights will contribute to research, reports, and future training programmes across Europe.