GAMES Ecosystem 

The Games Ecosystem is coordinated by Cnam-Enjmin, France’s leading school for Video Games and Digital Interactive Media. For over two decades, it has been a driving force in educating and inspiring new generations of game designers, developers, artists, and storytellers. Today, it is recognised as one of Europe’s most influential centres for innovation in game creation and immersive media.

The ecosystem is developed in close collaboration with Pôle créatif Magelis, a cornerstone of the French creative industries, which has built a thriving hub for animation, comics, cinema, and video games. It is further supported by the company Ubisoft Paris, and the associated partner BoCAJ, all contributing to the ecosystem’s strength in applied research and industry engagement.

Within the AVENUE project, the Games Ecosystem focuses on continuously addressing emerging challenges and skill mismatches in the gaming field. Through ongoing, practice-based research, it aims to provide relevant and immediate upskilling opportunities, foster excellence in vocational education and training, support innovation, and promote inclusion across the creative sector.

Meet the team

Education

CONSERVATOIRE NATIONAL DES ARTS ET MÉTIERS, France

Cnam-Enjmin is the prestigious French National School that has been training students for all video game development professions since 2001. Part of Cnam (Conservatoire national des arts et métiers), the school has strong ties with industry and research partners, and offers qualifications from bachelor’s to post-master’s.

The school is part of the Magelis Campus, a hub for creative industries located in Angoulême.

Picture of Axel Buendia

Axel Buendia

School Director

Picture of Indira Valdivia-Vizarreta

Indira Valdivia-Vizarreta

Head of Corporate, Institutional and International Relations Service

Picture of Nathan Dupont

Nathan Dupont

AVENUE Project Assistant

Picture of Fantine Amiel

Fantine Amiel

International Operations Assistant

Picture of Addi Villebaldo Mireles Puga

Addi Villebaldo Mireles Puga

European Project Manager

ecosystem driver

Syndicat Mixte du Pôle créatif Magelis, France

Magelis powers one of France’s most vibrant creative hubs: supporting studios, schools, and cultural initiatives in the heart of Angoulême.

From animation and video games to comics, sound, and digital arts, Magelis brings together over 200 organizations and 2,000 students across a dedicated image and sound campus.

Picture of Frédéric Cros

Frédéric Cros

General Director of Services

Picture of CHRISTINE MIRALLEZ

CHRISTINE MIRALLEZ

Administration and Financial Director

Picture of Anne-Cécile Sabas

Anne-Cécile Sabas

Executive Assistant

Industry partner

UBISOFT PARIS

Ubisoft Paris is a major development studio within Ubisoft, known for contributing to several high-profile game franchises. Some of its most notable titles include entries in the Just Dance series, the Ghost Recon series (like Ghost Recon: Breakpoint), and support work on Assassin’s Creed and Far Cry games.

The studio focuses on AAA game development and often collaborates with other Ubisoft studios worldwide.

Picture of Nicolas Anselmi

Nicolas Anselmi

Talent Acquisition & Staffing Manager

Picture of Clément Hardy

Clément Hardy

Talent Acquisition & Campus Specialist

Associated partner

BoCAJ - Bouleversement Carbone dans l'Animation et le Jeu vidéo

BoCAJ, For Carbon Disruption in Animation and Video Games, is an association aiming to promote the ecological transition of animation and video game entities, whether studios, schools, associations, or public organisations.

The organisation will provide invaluable knowledge and tools to all the AVENUE partners, and will contribute to research and knowledge sharing.

Picture of Sébastien Fontaine

Sébastien Fontaine

Carbon Reduction & Sustainability Project Manager

EN_Co-fundedbytheEU_RGB_BLACK Outline

GAMES Ecosystem 

The Games Ecosystem is led by Cnam-Enjmin, France’s leading school for Video Games and Digital Interactive Media. For over two decades, it has been a driving force in educating and inspiring new generations of game designers, developers, artists, and storytellers. Today, it is recognised as one of Europe’s most influential centres for innovation in game creation and immersive media.

The ecosystem is developed in close collaboration with Pôle créatif Magelis, a cornerstone of the French creative industries, which has built a thriving hub for animation, comics, cinema, and video games. It is further supported by the company Ubisoft Paris, and the associated partner BoCAJ, all contributing to the ecosystem’s strength in applied research and industry engagement.

Within the AVENUE project, the Games Ecosystem focuses on continuously addressing emerging challenges and skill mismatches in the gaming field. Through ongoing, practice-based research, it aims to provide relevant and immediate upskilling opportunities, foster excellence in vocational education and training, support innovation, and promote inclusion across the creative sector.

Meet the team

education

CONSERVATOIRE NATIONAL DES ARTS ET MÉTIERS, France

Cnam-Enjmin is the prestigious French National School that has been training students for all video game development professions since 2001. Part of Cnam (Conservatoire national des arts et métiers), the school has strong ties with industry and research partners, and offers qualifications from bachelor’s to post-master’s.

The school is part of the Magelis Campus, a hub for creative industries located in Angoulême.

Picture of Axel Buendia

Axel Buendia

School Director

Picture of Indira Valdivia-Vizarreta

Indira Valdivia-Vizarreta

Head of Corporate, Institutional and International Relations Service

Picture of Nathan Dupont

Nathan Dupont

AVENUE Project Assistant

Picture of Fantine Amiel

Fantine Amiel

International Operations Assistant

Picture of Addi Villebaldo Mireles Puga

Addi Villebaldo Mireles Puga

European Project Manager

ecosystem driver​

Syndicat Mixte du Pôle Image Magelis, France

Magelis powers one of France’s most vibrant creative hubs: supporting studios, schools, and cultural initiatives in the heart of Angoulême.

From animation and video games to comics, sound, and digital arts, Magelis brings together over 200 organizations and 2,000 students across a dedicated image and sound campus.

Picture of Frédéric Cros

Frédéric Cros

General Director of Services

Picture of Bérengère Dastarac

Bérengère Dastarac

Director of Magelis Campus, Training and Research

Picture of CHRISTINE MIRALLEZ

CHRISTINE MIRALLEZ

Administration and Financial Director

Picture of Anne-Cécile Sabas

Anne-Cécile Sabas

Executive Assistant

industry partner

Ubisoft Paris

Ubisoft Paris is a major development studio within Ubisoft, known for contributing to several high-profile game franchises. Some of its most notable titles include entries in the Just Dance series, the Ghost Recon series (like Ghost Recon: Breakpoint), and support work on Assassin’s Creed and Far Cry games.

The studio focuses on AAA game development and often collaborates with other Ubisoft studios worldwide.

Picture of Nicolas ANSELMI

Nicolas ANSELMI

Talent Acquisition & Staffing Manager

Picture of Clément HARDY

Clément HARDY

Talent Acquisition & Campus Specialist

Associated partner

BoCAJ - Bouleversement carbone dans l'animation et le jeu vidéo

BoCAJ, For Carbon upheaval in Animation and Video Games, is an association aiming to promote the ecological transition of animation and video game entities, whether studios, schools, associations, or public organisations.

The organisation will provide invaluable knowledge and tools to all the AVENUE partners, and will contribute to research and knowledge sharing.

Picture of Sébastien Fontaine

Sébastien Fontaine

Carbon Reduction & Sustainability Project Manager

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